Interface TextureConstructorParameters<T>

represent the parameter for constructing a tensor from a WebGL texture

interface TextureConstructorParameters<T> {
    dims: readonly number[];
    location: "texture";
    texture: WebGLTexture;
    type: T;
    dispose?(): void;
    download?(): Promise<DataTypeMap[T]>;
}

Type Parameters

Hierarchy

  • CommonConstructorParameters<T>
  • GpuResourceConstructorParameters<T>
    • TextureConstructorParameters

Properties

dims: readonly number[]

Get the dimensions of the tensor.

location: "texture"

Specify the location of the data to be 'texture'.

texture: WebGLTexture

Specify the WebGL texture that holds the tensor data.

type: T

Specify the data type of the tensor.

Methods

  • an optional callback function that will be called when the tensor is disposed.

    If not provided, the tensor treat the GPU data as external resource.

    Returns void

  • an optional callback function to download data from GPU to CPU.

    If not provided, the tensor treat the GPU data as external resource.

    Returns Promise<DataTypeMap[T]>

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